Enter the Labyrinth (Role Play 10th July 2003)

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Beauregard

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You walk, and walk, and walk, and walk, and walk, and walk.

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Golly, what a lot of walking, wait. Shh. What's that?

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Suddenly, you hear the sounds of footsteps and two people talking. You all crouch down at the edge of the path. And two men walk by.



MAN1: ...So, we have to find those Muppets and then get rid of them so that....

MAN2: ....that everything Muppet, the songs, sillyness, fun, and all will belong to our master...

The men walk away.

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Oh no. What did that mean?
 

Puppetplanet

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*Animals eyes fill with anger and he starts a low growl"

grrrrr grrrrrrrr
 

Fozzie Bear

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No, Animal! Down! Heel!

Golly, I think we should find a high place to see if we can see the way around the Labyrinth. If we don't get out of here, the Goblin King dude will take all our stuff from us...even US!

C'mon!

*Begins to run, but where? Game Master?*
 

Beauregard

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You run but what you don't notice is taht you are pretty much going round in a big circle, Suddenly you find yourself standing outside the golden gate.

It can not be opened from outside so you can't go back into the room. Spanning to the horizon is a bridge, with holes in it over a deep preceipise with running water.

You can go back and try to get to the top of the hill again, or you can go over the bridge. Which do you do?

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Oh, this bridge needs a bit of a mend.
 
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